Buildings, roads, traffic and vegetation stream to this radius. Applies live.
Resolution as a share of native (the sim caps native at 2× pixel density). Lower it if the frame rate sags.
The jet's cast shadow. OFF saves GPU time on integrated graphics.
Haze and distance: distant ground loses contrast and turns toward the colour of the sky, the way it does from a real cockpit. Costs fill rate — turn it off if the frame rate sags.
Close-range surface texture under the aerial photo — grass, asphalt grain, bare soil, picked from the photo's own colour and faded in below about 2,000 ft. This is what keeps the ground sharp on short final. Two extra texture reads per pixel, near the ground only.
Tufts scattered around the camera below about 500 ft, wherever the photo is green. A fixed pool of instances; switch it off if the flare stutters on integrated graphics.
Click a binding, then press the new key. ESC cancels. A key serves one action — rebinding steals it.
No device detected. Connect a stick or pad and press a button on it — browsers hide gamepads until they see one.